Foottroller + gamepad flight mode: rudder, toe brakes, throttle & yoke

From Foottroller Hub v1.9, gamepad support has been added. The Hub can read a gamepad connected to your PC and turn those inputs into customized controls.

That unlocks the new flight simulation mode. The gamepad’s left joystick becomes analog throttle and yoke. Foottroller handles rudder and toe brakes. Together, you get intuitive, accurate, and comfortable control in flight sims like Microsoft Flight Simulator.

What you can control

rudder, left brake, right brake (with Foottroller), and throttle, elevator, wheel (with the left joystick of a gamepad)

How it works

Rudder control (Foottroller):

  • rudder control in positive range: pressing right foot heel button, and use right foot pointing to set rudder in the positive range.

  • rudder control in negative range: pressing left foot heel button, and use left foot pointing to set rudder in negative range.

Left brake (Foottroller): left foot tilt controls left brake

Right brake (Foottroller): right foot tilt controls right brake

Throttle control (Gamepad): Control with Joystick rim mode. Push the left stick to the left rim, then slide it clockwise or counterclockwise along the rim to increase or decrease power. When you hit the level you want, just release. The throttle holds.

Elevator (pitch) control (Gamepad): Push the stick to the right rim and move it along the rim to raise or lower the elevator. Reach your pitch, release — and it holds.

Control wheel (Gamepad): push the left stick fully up to the rim, then move along the rim to roll left or right. Let go, and the wheel returns to center on its own.

Who this is for

compact desk setup; not a load-cell pedal frame

Shop Foottroller

Download Foottroller Hub

Foottroller Hub v1.9 adds gamepad support — and a new flight simulation mode.

The gamepad’s left stick becomes analog throttle and yoke through rim-operation mode, so you can set and hold precise values. Foottroller handles rudder and toe brakes with your feet.

The result: intuitive, accurate, comfortable control in Microsoft Flight Simulator — and it feels natural without a full set of flight controls on your desk.

In this video:
• Hub v1.9 gamepad support
• Rim-operation mode for throttle & yoke
• Foot rudder with heel-button activation

Demonstration

Full setup guide for Foottroller Hub v1.9 flight simulation mode — gamepad + Foottroller into Microsoft Flight Simulator.

  • This video walks through:

  • Connecting a supported gamepad (non-Xbox / non-XInput)

  • Switching into flight sim mode in Foottroller Hub

  • Setting Foottroller to Dev mode for rudder and toe brakes

  • Enabling vJoy and running the vJoy feeder

  • Checking the six vJoy axes in Windows

  • Binding controls with x360ce and in MSFS

Hub v1.9 turns your gamepad’s left stick into throttle, wheel, and elevator. Foottroller handles rudder and brakes — a compact flight setup without a full control rig.

Foottroller Hub v1.9 Setup: Gamepad + Foottroller for MSFS

FAQ

Is Foottroller a replacement for rudder pedals?

It can stand in for rudder and toe brakes on a desk setup. In Hub v1.9 flight mode, Foottroller handles rudder (heel button + foot pointing) and left/right toe brakes (foot tilt). It is analog foot control, not a load-cell pedal frame, so feel and travel differ from a dedicated set. Throttle and yoke come from a gamepad’s left stick in Hub’s rim-operation mode.

Does it work in MSFS 2020 / 2024?

Yes, in Microsoft Flight Simulator if you can bind the Hub/vJoy axes. Use Foottroller Hub v1.9 flight simulation mode (gamepad + Foottroller), enable vJoy, then assign rudder, brakes, throttle, elevator, and wheel in MSFS. The binding method is the same for 2020 and 2024—confirm after you map.

Do I need vJoy and Foottroller Hub?

Yes. Install Foottroller Hub v1.9 (or later), switch into flight sim mode, put Foottroller in Dev mode for rudder/toe brakes, and run the vJoy feeder. Without Hub/vJoy, MSFS will not see the separate flight axes from this setup.

Can I use it seated?

Yes. Seated is the normal way to fly. Keep both feet on Foottroller for rudder and brakes; use the gamepad left stick for throttle, elevator, and wheel. You do not need walk-in-place or four-way locomotion for flight.

What does each foot do?

Rudder (positive): press the right heel button, then point the right foot to set rudder in the positive range.

Rudder (negative): press the left heel button, then point the left foot to set rudder in the negative range.

Left toe brake: left-foot tilt.

Right toe brake: right-foot tilt.

Throttle, elevator, and control wheel: gamepad left stick (rim-operation mode in Hub v1.9).

Will it work in other flight sims?

Any PC sim that lets you bind analog rudder and brake axes can use the same vJoy device. We document MSFS first. If another sim does not see vJoy, contact support@jptiinc.com.

Do I need a gamepad or yoke as well?

For Hub v1.9 flight mode, yes—a supported gamepad (non-Xbox / non-XInput as shown in the setup video) provides throttle, elevator, and wheel via the left stick. Foottroller covers rudder and toe brakes. A full yoke/throttle quadrant is optional; this mode is meant as a compact desk alternative.