Setup instructions

The video covers how to connect Foottroller to a device and use it​, including

  • connect Foottroller control box to a device, e.g., a PC, or a VR headset.

  • how to use Foottroller shoes ​to generate controls by Feet.

SteamVR setup instructions

The video covers how to setup Foottroller to play steamVR games​, including

  • Add Foottroller driver for SteamVR​

  • Use VR Foottroller Hub windows PC application

  • Configure Foottroller control binding in SteamVR for VR games

​​​Instructions (pdf)

​Download Foottroler hub and SteamVR driver

List of pre-configured steamVR games:

Standalone VR game instructions

Foottroller can be used in standalone VR games that support gamepad for ​movement control.

  • Pair Foottroller control box with the VR headset

  • Set Foottroller to operation mode 2 for four-way movement control + walk/run in place

  • Now Foottroller can be used to control movement in the stand alone VR game

    • Note: For VRChat, when the game is running, first switch Foottroller operation mode to Mode Dev. to activate Foottroller inputs in VRChat. Then switch back to operation mode 2 for movement control.

The video demonstrates

  • Foottroller Four-way movement control, and

  • Walk-in-Place with natural movement speed control.​

Four-way movement control and Walk in Place

The video covers the assembly of the Foottroller insole kit.

Download step-by-step instructions (pdf)

Foottroller Insole Kit Assembly

Use Foottroller for game development

For (VR) games that do not rely on a conventional gamepad for control
Foottroller controls and data can be easily accessed in game engines as the axis and button inputs of a connected gamepad. This allows the Foottroller to be used with hand-held VR controllers without any conflicts. Important: for input configuration in game engines, the input sources should be manually selected as standard gamepad axes and buttons (Do not use the listening function, e.g., in Unity's new input system, to detect input sources for the configuration).

For games that rely on a conventional gamepad for control
There is no need for direct integration of Foottroller functions in the game development process. It is recommended to use a controller emulator, e.g., x360ce, to create an emulated controller that combines the function of Foottroller and a regular gamepad for game control. In this approach, HIDhide is also needed to avoid interferences and conflicts among the multiple connected and emulated controllers.

Contact support@jptiinc.com for more support if you have questions.